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I recently had the pleasure of sitting down with Charlie Bewsher, the Lead Designer for Max Payne 3‘s multiplayer, after getting some hands-on time with its three modes: Gang Wars, Payne Killer, and Team Deathmatch. Watch the interview for a breakdown of these modes, along with information on the game’s character customization, weapon and item loadouts, targeting system, and, of course, Max’s iconic bullet time ability.