Demoing the goods of inXile’s highly funded Kickstarter project
Interested in seeing what Brian Fargo’s team at inXile has been doing with the gobs of money thrown at them by backers of its Wasteland 2 Kickstarter funding campaign? Then you’ll enjoy this video which features a full fifteen minutes of gameplay footage with narration from producer Chris Keenan explaining all the elements.
It’s a bit ugly still, but there’s plenty of time for the cosmetic stuff (and, really, the post-apocalypse should be ugly). The mechanics and implementation are what’s impressive here, and we’re given peeks into the structure of the dialogue system, application of skills, character movement, combat, and a lot more. The full video runs over 17 minutes, with a couple minutes of voice-acted radio snippets to help introduce things followed by nothing but pure gameplay.
I was never sold on Wasteland 2, though I was thrilled to see that the funding was a success and that the game would see production. Despite being a big fan of the spiritually successive Fallout, the way in which the Kickstarter drive presented the project gave me concerns over whether or not I would still enjoy a game produced today with that design approach. I’m still not all the way there, but this helps a lot and I’ll be very curious to see what people think of the game when it releases later this year.