Some are claiming it’s ‘dumbed down’ already
When The Legend of Zelda: Majora’s Mask 3D was announced, it was said that a few changes would be coming, just like the Ocarina of Time and Wind Waker remakes. We’ve already heard about extra fishing ponds, but now we know that the Bomber’s Notebook will be expanded upon.
The notebook was essentially a way to keep track of quests in the game, but it wasn’t all that detailed, and it was incredibly easy to miss stuff in the original incarnation. Eiji Aonuma told GamesMaster magazine directly in a recent interview, “We were told by Mr. Miyamoto that he felt there were a lot of users who finished the original without even noticing all the hidden events scattered around the town. He said that he wanted us to make sure users were more aware of them this time around.”
He goes on to explain the reasoning, stating, “When the game was launched, I believed that the real purpose was for players to overcome this pressure and experience a sense of achievement. On a portable console, users don’t have to choose when or where they play, they can keep on playing the game whenever they want. I think this should allow all users to enjoy that special sense of achievement.”
People are already claiming that the game is being “dumbed down.” Barring the fact that we don’t have any concrete details, to that I’d respond — when’s the last time you played it? Some of those questlines are so devilishly hidden that the vast majority of gamers wouldn’t be able to find them after hundreds of hours of searching. As long as it doesn’t explicitly ruin the entire puzzle, I’m fine with it. Part of my problem with the original is that a lot of things were way too obscure or designed as nothing more than an arbitrary time sink, to the point where they weren’t even enjoyable.
GamesMaster [Facebook via Nintendo Everything]