But you’ll still need to be aggressive
There are shields in Bloodborne after all, SCE Japan Studio has confirmed to IGN. Well I’ll be.
Shields will seem like a comfort to Souls players who haven’t yet experienced the faster, in-your-face action of Bloodborne, but know that you won’t want to get too comfortable: “if you’re always standing back and guarding, you’ll die very quickly,” said producer Masaaki Yamagiwa.
“We wanted these encounters and battles to be so intense that if you just stand and wait, you’ll get overwhelmed and killed right away,” he explained. “We wanted to encourage players to not hide and wait, but instead be more aggressive and pro-active in battle.”
It’s true. I heavily relied on shields in Demon’s Souls and Dark Souls and tended to play conservatively, but mere minutes into trying Bloodborne for the first time I was all about rushing in for the kill. There’s this newfound pressure to be unrelenting, and I really dig it.
Bloodborne Has Shields [IGN]