More than just a pizza cutter
As we found out last week at the Tokyo Game Show, Bloodborne is getting an expansion titled The Old Hunters. The trailer showed a lot of loud weapons and things dying horribly, but that’s just par for the course with From Software games.
An interview GameSpot did with producer Masaaki Yamagiwa gives us some more details about exactly what to expect from the expansion.
First off, The Old Hunters is a three-stage expansion, with the demo showed at TGS only being a “small part” of one of the stages. The demo’s areas and boss will also be tweaked and refined prior to release.
The expansion isn’t available through sub-menus to be started whenever you feel like, instead it will only become available once you’ve reached a certain point in the core game. We don’t know what that point is, but it looks like you’ll need to replay at least a bit of Bloodborne before getting to The Old Hunters.
Story unfortunately appears to have taken a back burner for The Old Hunters. The expansion is set “in a nightmare where the Old Hunters have been trapped”, which means there will be some major characters in the core game explored such as the demo’s boss Ludwig. But other than that, the expansion is focusing on the gameplay.
As part of that gameplay, we’ll be seeing a lot more new weapons to use. The pizza cutter thing we saw in the demo looked fantastic, but alongside that we’ll be seeing between 10 and 15 new toys to play with in the full release. Most were apparently made after Bloodborne was launched, but some of them are tweaked versions of weapons that were cut during development.
I’m still on my first play through of Bloodborne (fuck you, Amelia), but this expansion is sounding rather interesting to me. You can read Chris’s impressions of the demo he played at TGS, or you can watch the announcement video to see the rad pizza-cutter-hammer-thing for yourself.
The Old Hunters is releasing on November 24, with a retail version bundled with the original game coming in December.
Bloodborne: The Old Hunters Number of Weapons, Difficulty, and Other Secrets [GameSpot]