Mastering game making with two masters of Game Maker

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[Sup Holmes is a weekly talk show for people that make great video games. It airs live every Sunday at 4:00pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.]

It used to be that making a game in Game Maker was a badge of dishonor for some game developers. Thankfully, the potential for a developer to suffer that stigma seems to be getting smaller every day, thanks in part to developers like Zack Bell and Greg Lobanov who have pushed what the the engine can do in surprising and exciting new directions. 

Wandersong, Greg’s upcoming game, integrates singing mechanics in a way that few games have ever attempted. Like John Cleese once said, engaging in play can free us to experience potential epiphany in ways that that few other activities can. In other words, singing to a cloud just may take you to heaven, but only if you give it a try. And who’s that bald man selling candy? He looks like I feel. 

As for Zack, he’s in an interesting place in his career, having gained a name for himself by helping other aspiring Game Maker developers get more out of the tool, while never reaching a point where he was truly satisfied with his own work. From the sounds of it, that may change with the release of Fara and the Eye of Darkness. The top-down action exploration game seems to actually impress this otherwise un-self-impressed young man. I can’t wait to play it at GDC in a few months

Thanks again to Greg and Zack for hanging out with us, and be sure to tune in this Sunday for the live show with Mark Venturelli of Rogue Snail Games (Chroma Squad, Relic Hunters Zero). 

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
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