Bit.Trip studio Choice Provisions teaming up with Intel for skeleton astronaut game Laserlife

Partnered for RealSense tech

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Choice Provisions has been teasing Laserlife since the studio was called Gaijin Games. Back in 2010, Jonathan Holmes talked to Alex Neuse about the idea, but the trail went dark for a few years after that. Last year when the studio changed its name, it mentioned that the game was still in development. Today, we have something more concrete: Laserlife will release on PC this year, with “additional platforms” following.

Given that it was an idea based on gesture control, it makes real sense that Intel is backing the project for use with its RealSense technology, which is Intel’s response to Microsoft’s Kinect. Intel seems to be pushing RealSense for gaming, having recently taken on There Came an Echo, another title set for a 2015 release.

The teaser above shows off a more developed art style than we had seen previously, but if you want to get a better idea for how it might play, the old teaser is more informative. Both feature floating skeleton astronauts, but the old one also has atoms and lasers too.

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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.
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