Still seems like a fun job
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I’m quietly anticipating Ninja Theory’s Hellblade, and its transparent development videos have been stoking that fire. I always enjoy watching how games are made, and confirming that I know dick about the process.
In this latest video, the team talks about using both traditional animation techniques and motion capture to make Senua a convincing lead character. To make mocap work, they have the woman in the video do things like walk against a resistance band to simulate wading through water, and fall off of objects onto pillows. I can never watch stuff like this without wanting to spend at least one day of my life with those funny light bulbs all over my body.