Multiplayer details coming soon
Dusk is a low-poly fever dream of shotguns and the occult. The hyper-fast retro FPS channels Doom, Quake, and other influential shooters to make something so wicked — and goddamn fun — that I couldn’t take my hands off the keyboard during a demo at PAX East.
Publisher New Blood Interactive recently unleashed a new Dusk trailer that has me all sorts of excited for game’s full release. I’d say that it hints at some of Dusk’s finest features, but that would imply subtlety, and there’s nothing subtle about the shooter. It’s violent and snappy in all the right ways, full of enough explosions and backflips to make every action hero blush.
All told, Dusk will release with thirty-three levels across three episodes and a boatload of gameplay and display options. I saw a handful of them in action earlier this year, but the trailer sells them better than I ever could. You can change your FOV, play with different filters, tweak screen scaling and plenty of other things. As pointed out in the trailer, Dusk‘s host of options seem unnecessary, but that’s a big part of the charm.
While it’ll be a little longer until Dusk is fully released, QuakeCon marks a special moment in the game’s development. According to the publisher, Dusk‘s multiplayer reveal will occur at the massive convention. It’s fitting, considering that both Quake‘s and Doom‘s DNA is a big part of the upcoming shooter.