‘Back Stage’ tech demo shows off Luminous Engine’s path-tracing technology

‘You’re on in five, Ms. Uncanny’

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Square Enix-owned studio Luminous Productions has released a short tech demo showing off the capabilities of path-tracing technology, to be a featured as part of the studio’s own “Luminous Engine”.

The impressive two-minute clip features a young actor as she sits in a darkly-lit dressing room, applying her make-up. Rendered in real-time on a GeForce RTX 2080 Ti processor, the “Back Stage” demo is designed to highlight the shadow, movement, lighting, reflection and emotion captured in the model’s performance. Path-tracing achieves this by unifying all light and shadow effects into a single algorithm, and tracking it in real-time.


Back Stage is a showcase demo of our work to answer the question, ‘How can you use ray tracing in a next generation game?'” said Luminous Production studio head Takeshi Aramaki. “GeForce RTX graphics cards have power beyond our imagination, and with NVIDIA’s technology even real-time path tracing has become a reality. Together with Luminous Engine and RTX technology, we have taken one more step forward towards the kind of beautiful and realistic game that we strive to create.”

Luminous Productions’ prior tech was most recently seen at work in Final Fantasy XV. You can read more about the technology over at the Luminous Productions and GeForce sites.

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Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse
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