The Sandevistan is one of the more interesting Operating Systems in the Cyberpunk world. It essentially lets the user move faster than normal, seemingly slowing down time from their perspective. After it featured so heavily in Edgerunners, you might be looking for your own Sandevistan system in Cyberpunk 2077.
Fortunately, getting one in the hands and head of V isn’t too difficult. And you’ve also got options.
Keep in mind, you’ll need some hefty Reflexes to wield a decent Sandevistan. You’ll also want to primarily use melee weapons in this build, as bullets are also slowed down. Mantis Blades can do some real work. Lastly, mods can make all the difference; a Legendary Heatsink is pretty crucial to having constant Sandevistan uptime in Cyberpunk 2077, maximizing your damage output.
Best Sandevistan options in Cyberpunk 2077
If you’re just looking to get started with a Sandevistan, or see if it’s right for what you want to do, head over to the Ripperdoc in Watson, on the Northside. The closest Fast Travel point is Goldsmith Street.
There, you can pick up a Dynalar Sandevistan Mk. 1 for cheap, about €$6000. It’s a decent set-up with low cooldown time and, most importantly, a good damage boost.
If you’re looking for late-game options, there are two I’d recommend from QianT’s line of Sandevistan models. The first is the QianT Sandevistan Mk. 4. Fingers, a Ripperdoc you can meet through Judy’s side quest line, is selling it. Head over to the Westbrook, Japantown area near Jig-Jig Street, and you’ll find the vendor.
The Mk. 4 is not a cheap Sandevistan to pick up in Cyberpunk 2077, but it has a lot of upsides. First off, it gives a boost to damage and Crit Chance while active. But most importantly, it has very little downtime. The base model gives you a 25% time slow for 12 seconds, with a 15 second cooldown. Add in three Legendary Heatsinks, and that goes down to a three-second cooldown.
If you killed or angered Fingers during the quest line though, you won’t have them available as a vendor. A solid alternative, with a bit more firepower, is the Ripperdoc in the City Center, Downtown area on the west side of the map, near the Skyline + Republic Fast Travel point. Here, you can pick up the QianT “Warp Dancer” Sandevistan Mk. 5.
Here, you get a whopping 10% time slow for 8 seconds, on a 30-second cooldown. The Warp Dancer also boosts damage, Crit Chance, and Crit Damage while active, one of only two to provide all three. (The other Legendary option to do so, Militech’s Falcon, also packs a punch but has a much longer cooldown and a lower Crit Damage boost.)
Where the Mk. 4 offers a near-constant uptime, the Mk. 5 gives a more concentrated burst of power. You could easily make one a constantly moving assassin build, while the other goes for a burst of rage, like a traditional Berserker.
Every Sandevistan in Cyberpunk 2077
- Dynalar Sandevistan Mk. 1
- Requires 6 Reflexes
- Slows time to 50% for 8 sec. (30 sec. cooldown)
- Increases any damage dealt by 5% when active
- Dynalar Sandevistan Mk. 2
- Requires 9 Reflexes
- Slows time to 25% for 12 sec. (30 sec. cooldown)
- Increases any damage dealt by 10% when active
- Dynalar Sandevistan Mk. 3
- Requires 12 Reflexes
- Slows time to 50% for 16 sec. (15 sec. cooldown)
- Increases any damage dealt by 15% when active
- Dynalar Sandevistan Mk. 4
- Requires 15 Reflexes
- Slows time to 25% for 16 sec. (30 sec. cooldown)
- Increases any damage dealt by 15% when active
- Increases Crit Chance by 15% when active
- Militech “Falcon” Sandevistan Mk. 5
- Requires 20 Reflexes
- Slows time to 30% for 18 sec. (60 sec. cooldown)
- Increases any damage dealt by 15% when active
- Increases Crit Chance by 20% and Crit Damage by 20% when active
- QianT Sandevistan Mk. 4
- Requires 15 Reflexes
- Slows time to 25% for 12 sec. (15 sec. cooldown)
- Increases any damage dealt by 15% when active
- Increases Crit Chance by 15% when active
- QianT “Warp Dancer” Sandevistan Mk. 5
- Requires 18 Reflexes
- Slows time to 10% for 8 sec. (30 sec. cooldown)
- Increases any damage dealt by 15% when active
- Increases Crit Chance by 10% and Crit Damage by 50% when active
- Zetatech Sandevistan Mk. 1
- Requires 6 Reflexes
- Slows time to 62% for 8 sec. (30 sec. cooldown)
- Increases Crit Chance by 10% when active
- Zetatech Sandevistan Mk. 2
- Requires 9 Reflexes
- Slows time to 50% for 12 sec. (30 sec. cooldown)
- Increases Crit Chance by 15% when active
- Zetatech Sandevistan Mk. 3
- Requires 12 Reflexes
- Slows time to 50% for 16 sec. (30 sec. cooldown)
- Increases Crit Chance by 20% when active