One of the reasons Final Fantasy as a series lives rent-free in my head is because of the infamous difficulty spikes in the early games. These forced me and my friends to restart playthroughs after dozens of hours, filling up save slots with several wasted files.
In my first playthrough of the PS1 original, I distinctly remember reaching a point where I realized I’d messed up. I hadn’t paid attention to my party’s equipment or Materia or was informed by a friend that I’d missed something vital. I didn’t want to make the same mistake all these years later. While later games in the franchise don’t have nearly as many problems with save-destroying difficulty spikes or mechanics that are easy to ignore, I still found myself checking how many save slots Final Fantasy 7 Rebirth had just in case.
How many save slots are there in FF7 Rebirth?
There are ten save slots in Final Fantasy 7 Rebirth. I launched the game and tested this as soon as I could because I wanted to be sure of how many times I could make a safety save before huge moments of no return in the story.
While ten might not seem like a lot, it should be more than enough for even the most cautious players like me to be able to progress, knowing we probably haven’t doomed ourselves to restarting the entire game over again.
Why would you need to restart Final Fantasy 7 Rebirth from scratch?
There aren’t many reasons anyone should need to restart the whole of Final Fantasy 7 Rebirth from scratch. One that stands out to me based on my time with the game is Materia leveling, a system that returns from the original Final Fantasy VII. Materia levels up when equipped to your party by earning Ability Points (AP), but that means Materia that isn’t equipped or on inactive party members doesn’t get AP.
This can hurt your playthrough if you don’t level up a Materia you need to rely on later in the game, but there are booster Materia that can speed up the process. For the sake of avoiding that grind, though, check which Materia fits your builds best and level them up early.
Another reason you might want to make multiple safety saves with Final Fantasy 7 Rebirth is the romance system. There are multiple characters for Cloud to romance, but they all take time and effort. Having a save file to revert to so you can chase multiple romances without getting in the way of others means you can pick the best one, or all of them, to end the game with eventually.
Finally, there’s Queen’s Blood, a digital card game where you’ll collect cards to challenge players throughout the world. There are hundreds of Queen’s Blood cards to collect throughout the story, and some are missable. A safety save here and there will help you avoid needing to do a complete restart for the satisfaction of owning every single one.