A glimpse at the early progress of Bit.Trip Runner 2

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Alex Neuse posted this new video to the Bit.Trip Runner 2 development blog that shows the editing tools Gaijin Games is using for level design. If you’ve never seen the crude basic elements that all your favorite games are made of, most everything starts out looking like something you would have played on an Atari 2600.

Fans should take note of the new ability Commander Video has, first revealed in this footage. That jumping slide is going to cause all kinds of nightmares. Can’t wait!

We Can Has Debug Features! [Gaijin Games]

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Conrad Zimmerman
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