Ubisoft laid a roadmap to regularly add new maps and game modes to XDefiant throughout the title’s first year. But before we get too ahead of ourselves, here is everything coming at launch.
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XDefiant launches with 14 original maps and five game modes. In addition, the title launches with a ranked mode practice playlist to test out the 4v4 competitive game mode. After a six-week preseason period, the devs plan on adding three new maps every three months, as part of a live-service content strategy. Here is everything we know about the maps and game modes coming to XDefiant at launch.
Every map and mode in XDefiant
Maps:
- Arena
- Attica Heights
- Dumbo
- Echelon HQ
- Emporium
- Liberty
- Mayday
- Meltdown
- Midway
- Nudleplex
- Pueblito
- Showtime
- Times Square
- Zoo
Modes:
- Domination: Objective-based game mode where teams compete to control and hold three objectives simultaneously. The team with the most objective time wins at the end of a match.
- Hot Shot: When an enemy dies, they drop a bounty, and collecting it gives a point to your team. Players with the largest amount of bounties collected become a hotshot and shoot and move quicker. Hotshot players are visible on the map as a trade-off and the team with the most bounties accumulated wins.
- Occupy: Teams fight to take a zone under their control. The key difference is that in Occupy, the target location is only one, and it appears on new parts of the map throughout a match.
- Escort: One team attempts to protect and guide a package to a specific destination across the map before the timer expires. Meanwhile, the opposing squad defends the package and can move it back by controlling the area around it.
- Zone Control: Team compete over five zones on the map. Once a zone gets captured, it’s up to the opposing team to retake control. Points are earned based on how ever many zones are held at once, and the group with the most points at the end of a match wins.