When it comes to building in Sons of the Forest, you’ve got two choices; either you can build from scratch using custom building and design your own masterpiece of a structure, or you can use Blueprints to, at the very least, get you started.
While building from scratch allows your creativity to flow and beautiful buildings to appear, either by design or through happy accidents, you can’t build everything you need this way. Storage, traps, and furniture can all be found in the Blueprints menu.
To view or use Blueprints, press B and then hold X to switch over to the Blueprints menu. Here, you’ll find a whole variety of tabs containing buildings or furnishing items which can help you create a base to sustain your time on the island.
There are some additional Blueprints found through exploring the island, but I won’t be including them here. Instead, let’s take a look at all the Blueprints you can build right from the very start, as well as what you need to finish them.
All default Blueprints in Sons of the Forest
Shelter
Blueprint | Description | Items needed |
Hunting Shelter | Upgrade from the basic Tarp Tent, allows a player to save and sleep. | 5 Logs 6 Sticks 7 Rocks |
Small Log Cabin | A building big enough to contain a bed, a shelf, and a fire. | 75 Logs |
Lean To | A building with an open front and no door. Easily added onto using custom building. | 53 Logs |
Lookout Tower | A log tower with enough room for a bed, a wall shelf and a fire. Offers a high vantage point for ranged combat. | 60 Logs 1 Rope |
Tree Shelter
Blueprint | Description | Items needed |
Tree Platform 1 | A single square that can be placed high in a tree. Has enough space for a fire. | 7 Logs 1 Rope |
Tree Platform 2 | A larger version of Tree Platform 1 which offers more space and ample room for emergency shelter. | 35 Logs 1 Rope |
Tree Shelter 1 | A fully enclosed treehouse with a porch which offers improved protection from both the elements and enemies. Enough room for multiple beds, shelves, and a fire. | 70 Logs 1 Rope |
Tree Shelter 2 | A larger variation of Tree Shelter 1, which offers the same benefits and enough room for beds, shelves and a fire. | 96 Logs 1 Rope |
Furniture
Blueprint | Description | Items needed |
Stick Chair | Allows players to sit and rest. When placed next to a lit fire, players will regain energy over time. | 14 Sticks |
Bench | Seating for upto two players. Will provide energy recovery if placed near a lit fire. | 2 Logs |
Bone Chair | Allows players to sit and rest. When placed next to a lit fire, players will regain energy over time. | 15 Bones 1 Skull |
Bone Chandelier | A light which can be hung from the ceiling of a building. | 19 Bones 9 Skulls |
Wall Torch | Light source which can be mounted on walls. | 1 Stick 1 Cloth |
Ceiling Skull Lamp | A single Skull which illuminates the space around it. | 1 Rope1 Skull |
Head Trophy Mount | A stick placed onto a wall, onto which you can place any animal head. | 1 Stick |
Deer Hide Rug | A rug made from the hide of Deer or Moose. | 1 Animal Hide |
Table | Serves as decoration only, seats four | 3 Logs |
Round Table | Serves as decoration only, seats six | 6 Logs |
Stick Bed | Allows players to save and sleep | 16 Sticks 1 Duct Tape |
Double Bed | A much more comfortable improvement to the Stick Bed, offers improved restorative properties. | 40 Sticks 4 Logs 2 Duct Tape 2 Animal Hides |
Storage
Blueprint | Description | Items needed |
Stick Storage | Holds upto 20 sticks. | 6 Sticks |
Rock Storage | Holds upto 17 rocks | 7 Sticks |
Log Storage | Holds upto 6 logs | 8 Sticks |
Large Log Storage | Holds upto 24 logs | 40 Sticks |
Stone Storage | Holds upto 24 stones | 12 Sticks |
Bone Storage | Holds upto 20 bones | 7 Sticks |
Spear Rack | Used for storing crafted spears | 10 Sticks |
Firewood Storage | Used for storing chunks of firewood | 20 Sticks |
Drying Rack | Used to dry meat, such as fish. 6 Slots. | 9 Sticks |
Armor Rack | Can be used to hold onto additional Armor. | 20 Sticks 1 Duct Tape |
Shelf | 12 slots of storage for inventory items, stack size varies depending on item | 2 Logs |
Wall Shelf | Four slots of storage for inventory items, stack size varies depending on item | 2 Sticks 1 Log |
Weapon Rack | Used to store weapons when not in use | 9 Sticks 1 Log |
Wall Weapon Rack | Used to hang weapons when not in use | 5 Sticks 1 Log |
Utility
Blueprint | Description | Items needed |
Rock Path | A path lined by rocks. Can be as long as you like, you just need the rocks to make it. | Rocks |
Stick Path | A path lined by sticks. Can be as long as you like, you just need the sticks to make it. | Sticks |
Rain Catcher | Used to catch rainwater for drinking. | 12 Sticks 1 Turtle Shell |
Stone Fireplace | A large fireplace which can provide heat and light in a building. | 42 Stone |
Bird House | Used to attract Birds in order to gain meat and feathers. | 16 Sticks |
Scarecrow | Used to prevent birds from approaching plants or drying meat. | 14 Sticks 1 Duct Tape |
Basic Log Sled | Can carry up to six logs. | 33 Sticks |
Log Sled | Can be used to transport logs or stone. | 60 Sticks 3 Logs 2 Skulls 2 Cloth 4 Duct Tape |
Gardening
Blueprint | Description | Items needed |
Standing Planter | Used to plant foraged seeds in order to gain food items. | 18 Sticks |
Wall Planter | Used to plant foraged seeds in order to gain food items. | 16 Sticks |
Traps
Blueprint | Description | Items needed |
Small Animal Trap | Will trap Squirrels and Rabbits if they get too close. | 14 Sticks |
Fish Trap | Placed into water to capture Fish that get too close. | 25 Sticks |
Bone Maker Trap | Will string up anyone who gets too close before the ground beneath them catches fire, leaving only bones remaining. | 2 Sticks 3 Rocks 1 Rope 3 Leaves 1 Vodka |
Fly Swatter Trap | Causes anyone who walks too close to explode into a pile of severed limbs. | 10 Sticks 3 Rocks 1 Rope |
Spring Trap | Launches anything that touches it into the air. | 7 Sticks 1 Turtle Shell 2 Wire |
Hokey Pokey Trap | Launches a large spiky ball into anyone who gets too close. | 6 Logs 10 Sticks 15 Rocks 3 Rope |
Silent Alarm | If anyone trips the wire, the radio will begin to play, alerting you that someone is nearby and distracting whoever, or whatever, tripped it. | 13 Sticks 1 Rock 1 Wire 8 Bones 1 Skull 1 Radio |