Trying to wash away the awkward taste left in your mouth by the MW3 campaign? Look no further than the perks in the Zombies gamemode as they all come in the shape of wacky energy drinks that will have all sorts of effects on your character.
Let’s find out what flavor suits you best — or not, because you can have them all.
How do perks work in MW3 Zombies?
Naturally, you can buy them from soda vending machines or pick them from the rotting corpses of your enemies. These perks aim at providing a way wilder experience than the ones in the previous iterations of Zombies as you can collect as many superpowers as you get to before you die. Yes, you read that right. Only dying will reset your perks — getting revived or reviving yourself will maintain all of the energy drink-fuelled superpowers that were already inside your character.
What perks are there in MW3?
Jugger-Nog | Increases your maximum health |
Stamin-Up | Increases running and sprint speed |
Speed Cola | Increases reload and replating speed |
Death Perception | Makes item drops, chests, and obscured enemies easier to spot |
Deadshot Daiquiri | ADS will point towards one of the zombie’s weak points and deal more damage |
Elemental Pop | Bullets become imbued with the possibility of dealing random Ammo Mod effects and extra damage |
Quick Revive | Reduces the delay of health regen by 50% and makes reviving allies 50% faster as well |
PHD Flopper | Diving will trigger an explosion. Diving from higher positions will result in proportionately larger explosions. This perk also grants you immunity from the area of effect damages from your own weapons as well as from fall damage when performing explosive dives |
Tombstone Soda | Allows deceased players to carry their inventory to the next game |
Be sure to have fun and refrain from drinking any of these in a responsible manner.