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Bethesda has just released this stage discussion from its special E3 presentation and in it Arkane head Harvey Smith explains why Emily was such a big deal in the original Dishonored, and why the team wanted her center stage for the next. Remember, you choose to play as Emily or Corvo.
“So many players have come to me and said, ‘Wow, that moment where I walked into her room and I saw that drawing on the wall, and I realized an impressionistic child is watching how I handle the situation. I changed my play style because of that,'” Smith said.
“There’s something kind of magical about Emily for us and the game. As soon as we finished Dishonored 1 we began talking about how what we really felt energy about was continuing Emily’s story. What kind of person would she grow up to be, what kind of empress would she be. As you find out in the game, what kind of outlaw would she be.”