The five classes in Diablo 4 get a shakeup every season, either with new Aspects, Unique gear, or new synergies that come. Because of this, it’ll be interesting to see where each one lies in terms of a tier list. With that said, here are the best classes in Diablo 4 Season 3.
Best classes for Diablo 4 Season 3
Since we are in the Season of the Construct, this will take things into account like the ease of leveling, gear dependency, ease of use, damage output, survivability, and endgame viability. Some things listed here are quite obvious as to why they are here.
S-Tier
Barbarian
There’s usually a big difference between leveling a character and how they perform in the endgame. With Barbarians, though, it’s all quite simple with an easy transition into the later activities. They defy the whole ‘melee weakness’ aspect of the game where ranged builds reign supreme.
In the case of Barbarians, they can just swing through mobs, elites, and bosses and do just fine. Plus, if you know about the HoTA builds out there, you’ll be clearing Hardcore runs and all the Uber variants of the bosses in a breeze.
A-Tier
Rogue
The Rogue has always been a solid class throughout the seasons so far. Focusing either on range with resource management, or traps and cooldowns, you have a strong means of survivability.
This class is a glass cannon that has the DPS to kill anything before they even have the chance to touch you. Sorcerors wish they could be as efficient as the Rogue.
Druid
The Druid is an interesting case here. Most standard builds for them absolutely suck when leveling, but once you hit 50, open up the Paragon Board, and farm for specific gear, you’ll be doing Barbarian levels of damage.
B-Tier
Sorcerer
The point of being a sorcerer is that you can cast all different types of ranged spells to incinerate, shock, or freeze your enemies. In most cases here, you’re doing that, but you’re forced to play around cooldowns and barriers for survivability.
What then happens is that you’re now focusing on one offensive aspect of a build while also dipping a lot into damage reduction and barrier regeneration. Most Sorcerer builds are visually satisfying, but look away for one second and you’re dead. They are riskier glass cannons than Rogues.
C-Tier
Necromancer
The Necromancer sort of faces the opposite of what a Druid faces. They have an incredibly strong early-game progression. You can mow down mobs of enemies and nuke bosses like it’s nothing. However, once you start heading towards tougher content like Strongholds, Capstone Dungeons, and Nightmare Dungeons, you need to refine your builds.
Bonespear has been the most consistent and popular builds to make. There are a handful of others like the Blood Surge and Sever ones that do just fine, but also have similar weaknesses to Sorcerers in that they can easily die when you stop paying attention for a second.