Capcom launches a behind-the-scenes series for Monster Hunter: World

From Concept to reality

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I am always fascinated at how games go from the planning stage to a released form. The different changes and difficulties in creating the entertainment that we love can sometimes make for dramatic underdog stories. You can also just have a plain ass story about how the developer’s childhood influenced them and they put in hard work. Whatever the case, it is great to hear.

Capcom thinks so, as well, as evidenced by this new “behind-the-scenes” series on Monster Hunter: World. The first episode covers the entire concept stage of development, although it is rather brief and doesn’t hit on a lot that diehard fans won’t already know. That being said, it is still worth a watch for giving us a glimpse at the design process behind the series.

The Making of Monster Hunter: World – Part One: Concept [YouTube]

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Peter Glagowski
Former Dtoid staff member.
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