Capcom plans to ‘develop new titles primarily in Japan’

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After outsourcing a number of new titles to overseas developers, Japan-based Capcom is thinking about keeping it closer to home in the future.

In a recent financial conference call, company reps pointed to the Bionic Commando (developed by the now defunct Sweden-based GRIN) as a demonstration of the “difficulty of outsourcing” new title development. While Capcom realizes it can’t flesh out its portfolio without overseas help, it does plan to change how these developers are used.

“We plan to develop new titles primarily in Japan,” Capcom says. “Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such games.”

Canadian developer Blue Castle Games is currently at work on the sequel to 2006’s Dead Rising, developed by a Japanese Capcom production studio. Capcom’s newest IP, Dark Void, was developed by Airtight Games which calls the Seattle-area home.

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