Thanks, Xenobama
A pretty substantial update rolled out for Civilization: Beyond Earth earlier today, addressing some of the issues that the more hardcore Civ fans have had with the title. I took a read through the extensive patch notes and… damn. I am going to have to come up with some new strategies.
I previously found a lot of value in the trade routes, but it seems like those are getting a bit of a nerf, and additionally the maximum number of trade routes a city can have is decreasing due to a change to the Autoplant building. Another bummer for me is that Artists no longer contribute positive Health but instead are worth only Culture. One of the most obvious changes is a decrease in power to a good number of unupgraded units.
In a way, it sort of bums me out that a lot of my favorite stuff was scaled back a bit, but on the other hand, it brings me back to the learning phase where I was trying new things and figuring out what works best. I’d say that’s probably a net positive.