Close to home: dad throws son at foes in Dad Quest

Ah, the memories

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I don’t know why fatherhood has become such a prevalent theme among indie games lately, but I like it. There was Octodad, then Dad by the Sword, then Dad Beat Dads. Now there is Dad Quest, and it reminds me a lot of my own childhood. Being picked up and carried around, thrown at the school building, and used as a bola in a battle to the death. Good times. It’s kind of like Offspring Fling, but with humans.

Dad Quest is currently up on Kickstarter, seeking seriously paltry funding of only $8,000. It’s about halfway there, so I don’t doubt it will hit its base funding goal, but I do worry that it will be enough. The campaign lists five people working on it, and with more than a year before its scheduled December 2016 release, that allows an average of $133 per month per person.

Still, I wish the team luck with the project. Something about using a child as a weapon hits my funny bone, so it’ll be nice to see if this prevails in the end.

About The Author
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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.
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