Who is Pepe Silvia?
On paper, espionage and turn-based strategy games sound like uneasy allies. They represent two sides of a tactical coin. Counterintelligence operations and cover-based shootouts seem like discrete skillsets, agents of different gameplay ideologies. But in Phantom Doctrine, they’re deeply linked. One informs the other; covert spying is the cause to an armed assault’s chaotic effect.
Next month, we’ll be able to see how Phantom Doctrine‘s blend of spy fiction and strategy gameplay fit together. Publisher Good Shepherd Entertainment announced that the Cold War thriller releases on August 14. It’s coming to PS4, Xbox One, and PC with a $39.99 price tag.
I still haven’t recovered from my hands-off Phantom Doctrine demo. There’s so much to unpack. It scratches a very specific itch — you know, the “shadowy conspiracies and rogue intelligence agencies are the most fascinating things ever” one.
According to a press release accompanying the release date announcement, Phantom Doctrine will launch with a 40-hour main story where players can take on the role of either an ex-CIA agent or a former KGB operative. In addition to the single-player campaign, a one-versus-one online multiplayer mode and a new game plus feature (with additional story content, because all the best conspiracies evolve over multiple retellings) will be included at launch.
Now if you’ll excuse me, I think I need to buy some red string and clear off my corkboard.