*Spoilers ahead*
[Update: As expected, Sega’s official comment to Destructoid is “Creative Assembly is focused on their post-launch content for Alien: Isolation, and have no comment on plans for a sequel.]
Without doubt, Alien: Isolation was the Alien game that franchise fans had longed for for years. A single terrifying xenomorph, hardly any weaponry, and an “anything to survive” mentality — this title was certainly all parts Ridley Scott and zero parts James Cameron. Given the way Creative Assembly’s reflecting upon Isolation, don’t be surprised if we see a second installment.
*Spoilers ahead for those that haven’t yet played Alien: Isolation*
In an interview with AVPGalaxy, lead designer Gary Napper says Creative Assembly is tossing around the potential for a sequel. “The plot for a sequel is a daily topic in the studio sometimes,” he said. “People have their own ideas for where it should go, our writers have some solid concepts and yes, we do have a great opportunity to continue her story. I personally think that Amanda did not get infected in the hive, as when she wakes, the closest egg remains closed.”
Napper elaborated on what a sequel to Isolation might entail. He’s of the opinion that it’d have to follow the same singular alien approach, but that he’d like to “do more with the environment and the interactivity within it.”
We’ve reached out to Sega to see if the publisher would like to comment on any possible plans for an Alien: Isolation sequel. We’ll update this story in the event of a response.
The Creative Assembly on Alien: Isolation [AVPGalaxy]