Creative Assembly talks about goals for Alien: Isolation

‘This had to be a horror game’

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We’ve already talked a lot about Alien: Isolation today. Like, so much. We’ve shared the game’s announcement, a hands-on preview, and what Isolation has in common with Colonial Marines

So, we’re going to stop yammering for a bit, and let Creative Assembly tell its side of the story. Have a listen as key developers share the team’s vision and goals for its run at an Alien game. Oh, and as you’re falling asleep tonight, try not to think about the possibility of a Xenomorph on the ceiling or under your bed, and how you would never even know.

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Brett Makedonski
While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby...
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