Bunch of minor things get fixed
An update has hit the PC version of DmC: Devil May Cry on Steam this week. The updates address a minor bugs, and tweaks some things affecting gameplay. Game balancing wise, demon evade provides less damage and style boost, and evades in general have a shorter invulnerability window now.
Additionally, green orbs will only spawn when Dante’s health is less than half of his HP, SSS and SS ranks will fall down to S rank with inactivity, weakest enemies do more damage, and you can no longer climb infinitely using Fireworks.
But wait, there’s more!
Controls have been been tweaked so when you enter Angel or Demon mode in the same frame as pressing an attack button it will now apply that mode to the attack. The refresh rate now correctly displays current value, and the a sound bug affecting the Kicker move at 75+ FPS has been fixed.
Lastly, Vergil’s health reset bug has been fixed in Mission 20, and quitting out of a Secret Mission in the middle of a falling attack no longer breaks the camera.
DmC PC patch details [Capcom-Unity]