There were a few points of contention surrounding Dragon’s Dogma 2 when it launched this past March. There were the launch day microtransactions, the infamous Dragonsplague, and the game’s performance, with many players complaining about frequent frame rate drops. After having already addressed that second one, Capcom has now released a patch for the console versions that adds new graphics settings that should allow for a smoother experience.
As detailed on Capcom’s website, PlayStation 5 and Xbox Series X|S users have the option to set the graphics settings to high or low (PC players could already fiddle with their graphics settings). Choosing the latter will obviously improve the frame rate throughout, but the patch notes add that the frame rates for busier areas, like towns, should see a general improvement regardless. Hopefully, this means players won’t be as tempted to slaughter most of Dragon’s Dogma 2‘s NPCs like they were at launch. Capcom has also promised even more frame rate improvements are planned for future updates.
This isn’t the only important addition included in today’s patch. Inventory management has also been tweaked for the better since you can now sell items and equip armor from the storage menu. Plus, the maximum number of items of one kind you can store has been drastically bumped from 99 to 999. At last, you can hoard all the apples and soft-boiled eggs you want. I’m not sure why you would want that many, but it at least means you don’t have to be so conservative with your item gathering. This is on top of various miscellaneous bug fixes.
First responses from players seem positive. Over on the Dragon’s Dogma 2 subreddit, several fans are pleased with the inventory adjustments, while others celebrate the performance improvements. One PS5 user reports that things are noticeably smoother on the lower setting, saying, “Towns are still a bit sluggish at around 30-40 fps, but trekking the open world I’d say is around 50 fps, even hitting 60 sometimes,” though it’d still dip if there were a lot of enemies on screen. An Xbox player adds that the game can run at a smooth 60 fps with the lower setting, but the bigger city areas “still run like crap.”
The general response on Twitter, however, seems more mixed. A couple of users feel this patch has come too late, especially with it dropping after the release of the Elden Ring DLC, while plenty of others are more eager for new content. So far, Capcom hasn’t said anything about releasing new DLC or expansions for Dragon’s Dogma 2, though it’s not unreasonable to assume Capcom is at least thinking about it. In its last fiscal report, it even listed Dragon’s Dogma as one of the key brands that it wants to capitalize on for future growth.