Dying Light 2 isn’t going full live-service anytime soon, and crossplay multiplayer may be coming still

Business as usual, mostly.

Whether you love it or hate it, Techland’s Dying Light 2 is kind of a live-service experience, especially considering the huge content roadmap planned for 2024. As per the series’ Director, Tymon Smektała, Dying Light 2 is still a few steps removed from being a true GAAS.

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This isn’t a wholly new development, of course. As Dying Light 2 is slowly morphing into its predecessor to some extent, it has overtaken the original game’s post-launch roadmap with gusto. We now have ample cosmetics, microtransaction options, and features such as guns (which originally had no place in Dying Light 2) to choose from, but Smektała says Techland won’t nudge the game further on that front: “We’ve settled on a very unique formula with the original Dying Light – premium game with additional GaaS elements – and so far it works and is successful for us, so we don’t intend to change it,” he explained in an interview with MP1ST.

For those with pals playing Dying Light 2 across multiple platforms, though, the fact that Techland is still thinking about crossplay is the more important piece of information.

Image via Techland

Crossplay is still on the docket for Dying Light 2, maybe

When asked about crossplay in Dying Light 2, Smektała “It’s still an option we’re considering yet all of it is a matter of managing priorities, resources, and real value of various features,” which really could go either way in the grand scheme of things. If nothing else, Smektała did say that “the dream is still there!”

Cross-platform multiplayer is much more popular today than it was back when Dying Light 2 first came out, in 2022. Games such as Helldivers 2 have paved the way for a much more interconnected gaming community than ever before. Given Dying Light 2‘s co-op focus, it should be obvious that crossplay would be a great fit if Techland could retrofit the feature into the game.

Indeed, the fluidity of Dying Light 2‘s ongoing post-launch development is what makes crossplay multiplayer such an enticing option. Thanks to Techland’s kinda-sorta live-service approach to the franchise, players keep returning to the game over and over again just to see what’s changed since they last slapped a zombie around. Cross-play would, presumably, help connect the community across PlayStation, Xbox, and PC in a novel way. Yet, it doesn’t appear to be a priority at this time, which is a bit of a shame.

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Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.
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