Families of U.S war dead complain about Six Days in Fallujah

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The ridiculous controversy about a game that we know nothing about continues apace, as families of U.S war dead have contributed to the whining mass of biased over-raction. Despite the fact that these people have never seen the game or any of its content, they too have decided that Konami is “trivializing” and “making fun” of those who died in the Iraq War. Apparently if your son dies in Iraq, you gain psychic powers like this.

“We question how anyone can trivialize a war that continues to kill and maim members of the military and Iraqi civilians to this day,” exaggerates Gold Star Families Speak Out. “The war is not a game and neither was the Battle of Fallujah. For Konami and [developer] Atomic Games to minimize the reality of an ongoing war and at the same time profit off the deaths of people close to us by making it ‘entertaining’ is despicable.”

The sister of someone who died in Iraq added her own reactionary two cents. She too has gained mystical powers to see into the future and predict this game’s content: “When our loved one’s ‘health meter’ dropped to ‘0’, they didn’t get to ‘retry’ the mission. When they took a bullet, they didn’t just get to pick up a health pack and keep ‘playing’ … they suffered, they cried, they died. We – their parents, siblings, spouses, children and friends – absolutely find it disgusting and repulsive that those so far detached (and clinging to denial of reality) find it so easy to poke fun at such a thing.”

Health meters confirmed for Six Days! If these people are upset now, I can’t wait until they find out about the minigame where you piss on the grave of Princess Diana while Adolf Hitler rapes Iraq babies for the masturbating audience of George Bush and The Devil. 

Again, for perspective … this game was announced just two frigging days ago.

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James Stephanie Sterling
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