If you like the open-world region of Grasslands, you’ll love what the Junon Region has to offer. With five side quests, a new Chocobo, a Protorelic that has you playing Fort Condor, and more, there’s no shortage of content in Junon. While you can progress through Junon and Chapter 4 at your own pace, we’ve put together this 100% Junon Region Checklist so if you want to make sure you don’t miss anything, you can see everything that is available for you to complete.
This checklist goes over everything available to you to do in the Junon Region in FF7 Rebirth. We’ll continue to add to this list and flesh it out as we uncover and unlock more things to do in this wonderful region.
Junon region Checklist: Everything you can do in Junon
- Side Quests
- Stuck in a Rut
- When Words Won’t Do
- Calling All Frogs
- The Hardest Sell
- Dreaming of Blue Skies
- World Intel
- (5) Activiation Intel Towers
- (4) Expedition Intel (Lifesprings)
- (1) Moogle Intel
- (1) Chocobo Intel (Belle)
- (3) Divine Intel (Phoenix Summon Crystals)
- (4) Fiend Intel
- (12) Combat Assignments
- (4) Protorelic Locations (Fort Condor)
- Cache Locations (7 Locations, 16 Treasures)
- Combat Simulator
- Summon Entities
- Regional Data
- Biological lntel
- Assignment Intel
- Tutorial
- Materia Development
- Queen’s Blood Opponents
- Snaps, Scenic Spot, and Chocobo Stops
Final Fantasy 7 Rebirth — Junon Region Map
Side Quests in Junon Region
There are five side quests to start in Junon, with a sixth available in later chapters. Of the five side quests, only Stuck in a Rut is available immediately upon entering Junon. You need to progress through the Chapter 4 Main Scenario Quest until you reach Priscilla’s Plan in order to unlock When Words Won’t Do and Calling All Frogs. The side quests The Hardest Sell and Dreaming of Blue Skies require you to unlock Crow’s Nest in order to pick them up.
Junon Regional Data: Activation Intel Towers
Immediately upon entering the Junon Region you will see the four Activation Intel Towers. They are indicated by the yellow tower icon on your region map. Each of these towers will highlight other points of interest and Intel in the area around the tower. I recommend visiting all of these Remnawave Towers as soon as possible as it allows you to create a gameplan for how to navigate the region.
Activation Intel 1: Seabreeze Tower
The first Activation Intel, Seabreeze Tower, highlights three nearby points of interest.
Unlocks:
- Chocobo Intel: Birds of the Mountain
- Expedition Intel 1: Chocobluff Lifespring
- Divine Intel 1: Phoenix Sanctuary α
Activation Intel 2: Buffeted Cape Tower
As you head south into Junon, you’ll encounter the Buffeted Cape Tower. Activating the tower reveals just a single point of interest.
Unlocks:
- Fiend Intel 1: Cacophonic Corvid
Activation Intel 3: Batteryhill Tower
Just to the east of the previous tower lies the Batteryhill Tower. Activating this tower unveils three points of interest.
Unlocks:
- Moogle Intel: Mariner Moogle
- Expedition Intel 2: Castaway Lifespring
- Fiend Intel 2: Zemze Breaks
Activation Intel 4: Piedmont Tower
Located in the northeast area of the Junon Region is Piedmont Tower. Although it’s a bit out of the way, it reveals three nearby points of interest.
Unlocks:
- Expedition Intel 3: Mountain Outpost Lifespring
- Divine Intel 2: Phoenix Sanctuary β
- Fiend Intel 3: Scorched Earth
Activation Intel 5: Prospect Tower
The final tower in the southeast part of Junon will highlight three nearby points of interest.
Unlocks:
- Expedition Intel 4: Pharecape Lifespring
- Divine Intel 3: Phoenix Sanctuary γ
- Fiend Intel 4: Weather the Storm
Chocobo Intel: Birds of the Mountain (Belle)
While Piko the Chocobo is great, you’re going to need to make use of a new Chocobo with new skills in Junon. That’s where Belle the Chocobo comes into play. Belle is able to climb up and down specific walls to access otherwise inaccessible areas of Junon. Here is where and how to capture Belle the Chocobo.
Moogle Intel: Mariner Moogle
Just like the previous Moogle Intel, you’ll need to visit this point of interest and round up the five Mooglet’s into the Moogle Emporium. It’s pretty easy, just make sure to avoid their tricks as you corral them into the middle fenced in Mogstool
Unlocks: Merchant Rank 2 of Moogle Emporium
Junon Region Intel: Lifesprings
Expedition Intel 1: Chocobluff Lifespring
Unlocks: Region Intel: The Rise and Fall of the Republic of Junon
Expedition Intel 2: Castaway Lifespring
Unlocks: Region Intel: Junon: The Fortress City
Expedition Intel 3: Mountain Outpost Lifespring
Unlocks: Excavation Intel: The Scars of War
Expedition Intel 4: Pharecape Lifespring
Unlocks: Classified Intel: The Whisperer in the Darkness
Classified Intel: The Whisperer in the Darkness
This Intel unlocks the Boss Fight of this region, the eldritch terror known as The Mindflayer.
A guide for this encounter is coming soon.
All Junon Protorelic Intel (Fort Condor)
There are four Protorelic Locations in Junon as well, with each one presenting you with a Fort Condor stage. After defeating all the Fort Condor stages you will receive the Captain’s Protorelic as well as access to Hard Mode versions of all the Fort Condor levels. If you’re having trouble with Fort Condor, we have a strategy that works for all normal levels.
- Phenomenon Intel 1: The World of Fort Condor
- Phenomenon Intel 2: O Captain! My Captain!
- Phenomenon Intel 3: Princess in Another Castle
- Phenomenon Intel 4: Interdimensional Warlock
A seperate guide for the Hard Mode levels is coming soon.
Excavation Intel 1: The Scars of War
You can get three Transmuter Chips for using Belle to excavate this area.
Rewards:
- Transmuter Chip: Armor Upgrades 3
- Transmuter Chip: Armor Upgrades 4
- Transmuter Chip: Psychic’s Charm
Junon Divine Intel: Powering up Phoenix
It’s worth doing all thre Divine Intel in order to increase your Phoenix Summon Materia to four stars. Here’s a guide that covers all of the Phoenix Divine Intel in Junon.
- Divine Intel 1: Phoenix Sanctuary Alpha α
- Divine Intel 2: Phoenix Sanctuary Beta β
- Divine Intel 3: Phoenix Sanctuary Gamma γ
Junon Region: Every Fiend Intel
There are four special Fiend Intels you can acquire in FF7 Rebirth’s Junon Region. Each of the four encounters have three Combat Assignments as well that you need to do to fully complete them. Here are all the Fiend Intel in Junon and there Combat Assignments. Here is our guide on how to deal with all the Fiend Intel in Junon.
- Fiend Intel 1: Cacophonic Corvid — Fonadu
- Pressure an enemy.
- Stagger an enemy.
- Defeat all enemies within the time limit.
- Fiend Intel 2: Zemze Breaks — Rare Zemzelett Variant
- Stagger an enemy.
- Prevent enemies from taking flight when using Soothing Breeze.
- Defeat all enemies within the time limit.
- Fiend Intel 3: Scorched Earth — Lavalisk
- Pressure an enemy.
- Stagger an enemy.
- Defeat all enemies within the time limit.
- Fiend Intel 4: Weather the Storm — Rare Fleeting Variant
- Pressure an enemy.
- Stagger an enemy.
- Defeat all enemies within the time limit.
All Junon Cache Locations
Unforutnately these locations don’t pop up on your map until you’ve found them. Thankfully, we’ve tracked them all down for you so you can make sure you find them all. Each one has 2-3 Treasure Chests for you to get some extra loot. Also, once you’ve discovered the Cache Location, you can Fast Travel to it at any time.
Here are all the Junon Region Cache Locations and Treasures.
Junon is a big region with a lot of content. This checklist is still a work in progress and we will be adding more to it as we discover it!