Foreign Gnomes announces Everhood 2

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Wanna be a hero

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As part of the IGN Summer of Gaming, Foreign Gnomes has announced the follow-up to their 2021 critically acclaimed rhythm RPG, Everhood 2.

In Everhood 2, you will play as a lost soul. You’re recruited by a Raven, who I guess has your voice. You travel between worlds, meet people, and fight others.

Everhood was unique for having a Guitar Hero-inspired battle system, which is actually better than that salad of a sentence makes it sound. Each of the characters you fought had their own unique music that made each battle feel distinct. It helped that the music was pretty solid. That will be returning and expanded.

https://youtu.be/MBuAt3HTfR4

Broken phosphor layer

Also returning is the off-kilter neon art style that looks like Earthbound played on a CRT with a broken phosphor layer. It still looks pretty good, but I… I’m distracted by the protagonist’s angular butt. They turn slightly, and there it is: a geometrically angular butt, complete with crack right down the middle. Do you see it?

“Releasing Everhood in 2021 changed our lives, and we’re preparing to share a bigger and stranger world with everyone,” said Chris Nordgren, co-founder of Foreign Gnomes. “We’re aiming to make a super-polished experience for newcomers, but for fans of the original…we’ve got plenty of mysteries for you to uncover.”

Everhood was well-reviewed back in 2021 by everyone but me, Destructoid’s favorite curmudgeon. It was mostly due to technical issues (that may have been fixed by now), text errors, and what I perceived as a major narrative issue. What issue? Telling you would give away most of the plot, and I’m a coward, so I won’t.

However, I didn’t dislike Everhood. I wouldn’t say my review was negative, just that I wasn’t as ecstatic about is as some other critics. I can easily believe that the problems I found could be entirely addressed in a sequel. I’m very interested in trying it out.

Everhood 2 is coming to PC and Switch in… 2025. Wow, that’s a completely reasonable timeframe, but it feels so far out. I can’t think that far ahead.

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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.
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