Polyphony Digital’s Kazunori Yamauchi said that his super-delayed racer Gran Turismo 5 uses about 80 percent of the PS3’s processing power. The game creator tells GamesBeat that the system has a “very high peak performance.” He adds: “The better you manipulate it, the better it performs.”
I guess they’ve spent all this time manipulating the game, then.
That’s a number that I’m sure he pulled out of his ass. I’m sure there’s no percentage gauge on the outside of his dev kits that shows how much the car system is cranking. Still, if he’s sure that he’s put that much work into milking the system to make it do what he wants, that tells me we’re going to have an impressive game on our hands after all of this waiting. Hopefully.