H1Z1 real life loot drop unboxing with Samus and Sagat

Your microtransaction money at work

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People tend to hate microtransactions as a rule, but like any other tool, the relative quality all depends on how they’re used. Make a game that suits a small but passionate audience who values the opportunity to purchase new content in small increments, and you’re making everyone happy, especially if you use those profits to continue to improve the experience for your players. Use that money to send real-life stuff to various videogame industry people in order to promote your game, and I’m not sure who you’re making happy at that point.

That’s sort of what happened here. Samus and Sagat recently received a heavy wooden box marked H1Z1 on the side, filled with survival things like a hat and some beets. It’s similar to the airdrop supply crates you get in-game if you are willing to pay a little real-life cash. So in short, Sony used real money that it made from selling in-game supply crates to send Samus and Sagat a real-life supply crate that they can use to survive an in-game zombie apocalypse. 

Whoa.

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
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