Deep Field Games’ indie “survival crafting experience” Abiotic Factor has been doing a bit of alright lately. It came out a couple of weeks ago, and is currently showing as “Overwhelmingly Positive” on Steam. It might not be setting the Top Sellers alight (it’s currently at number 56), but it’s been selling pretty well, make no mistake.
In a recent post on X, the team behind Abiotic Factor were excited to announce that the game had sold more than 250,000 copies since launching on May 2. To go along with this, there’s also a message posted to the Steam page that gives thanks for this 11-day achievement.
It’s always a positive moment when an indie outfit gets to see the fruits of their labor reach lofty heights. It’s a tough ol’ world out there in Video Game Land, so it’s encouraging to see these bursts of non-AAA titles have their moment in the spotlight, even if it’s sometimes short-lived.
Half-Life meets Rust
For those who haven’t played it yet, Abiotic Factor is essentially a survival sim with crafting elements. It tasks 1-6 players with working together “against the universe’s biggest threats.” The story reads thus:
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable – including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
Thematically and almost visually, it takes a lot of cues from Half-Life, Valve’s maiden release from back in the day that went on to become one of the most influential first-person shooters in gaming history. Who wouldn’t want a piece of that action?
Developer Deep Field Games also released the “First Week” update a few days ago. There’s also a roadmap showing what’s being planned, which includes a Crush Depth update coming this summer, as well as a Halloween patch. Marvelous.