On top of having four optional bosses, Crow Country has 15 optional “secret” puzzles scattered throughout the eponymous theme park. While you can finish the game without completing these, each one yields extremely useful items. This is how to solve every last one of them.
How to get the secret map
Before we get into it, there is a map that points you to where all the puzzles are. It’s in a cabinet in Crow’s Lounge. You find the code to it in Neptune’s Palace.
The Neptune’s Palace restaurant puzzle isn’t too taxing. You need to push the buttons on the drink machine in the order the fruits appear on the statue on the other side of the room. The only trick here is that you follow them from the bottom up. Grape, lime, pineapple, strawberry. Fill your cup in that order, and the sign will flip revealing a note. It will tell you to input 8891 into the cabinet in Crow’s Lounge. Do so, and you’ll be given a map that reveals the location of all the secret puzzles.
How to solve the Bathroom secret puzzle
The secret in the bathroom of Crow Country isn’t much of a puzzle. In short, there are bones stuck in one of the toilets, and you need to figure out how to get past them. To do so, you simply need acid. You get the acid bottle from the Dungeon later in the game as part of the normal course of the game. However, there isn’t enough of it to melt the bones. Or much of anything really.
You fill up the acid bottle much later in the game after you gain access to the “Roots” in the underground area. In the Friday chamber, there’s a small spigot that will fill your bottle. You then take it upstairs to the bathroom and use it on the bones to melt them.
Your reward is a box of Magnum Ammo.
How to solve the dig site secret puzzle
The dig site isn’t much of a puzzle. There’s a blue bucket behind the crane. Search it for your reward.
Your reward is a shotgun laser sight.
How to solve the Haunted Mansion secret puzzle
In the Haunted Mansion, you play four notes in different combinations on the piano to open paintings bordering the room. The one we’re looking at, in particular, is on the East side of the room. To open it, you play C-A-G-E on the piano. There is no notification that it worked, so you simply need to play the notes, turn around, and see the painting has slid away. Talk to the mushroom and as long as you have the flamethrower, you can claim your prize.
Your reward is an upgrade for your Flamethrower.
How to solve the Witch Wood Hedge Maze secret puzzle
There isn’t really much to the Witch Wood’s secret puzzle. It’s a box of Magnum Ammo that is sitting behind a pillar. However, once you solve the Hedge Maze and get to the middle, all the pillars fall. It’s then a simple matter of grabbing the prize on the way out.
Your reward is a box of Magnum Ammo.
How to solve The Crypt secret puzzle
The Crypt’s puzzle is an extension of the one in the dungeon. There, you needed to input the Data Disk, then set the numbers to the legs, arms, heads, and eyes of your subject to open the door. In the Crypt, you find Ophelia Pike (or a wax figure of her). So, you need to set that computer to human. By default, we have two arms, two legs, one head, and two eyes. Set that code in the computer, then return to the Crypt. A drawer beneath Ophelia will have opened.
Your reward is improved Med Kits.
How to solve the Mush Room secret puzzle
Normally, I’d advise against eating strange mushrooms, but that’s what you need to do in the Mush Room. The puzzle is a bit misleading. The banners on the wall lay out the mushrooms that are safe to eat and which are poisonous. You can look up the names on Wikipedia to figure out what is what. That doesn’t matter, though. To solve the Mush Room puzzle, you have to eat all six mushrooms.
Three of those mushrooms are poisonous, though two of them just damage your health. Just make sure you’re using antidote and med kits to keep your health topped up and take the damage. Once complete, you’ll get your prize.
Your reward is an upgrade for your pistol.
How to solve the Northeast Staff Hallway secret puzzle
This puzzle is rather straightforward. There’s an entrance to the staff hallway through the Iron Maiden in The Dungeon. That would be the device in the back with all the spikes. It may seem like a bad idea – and it usually is – but in this case, it’s just an elevator to the Staff Hallways.
It leads to an area that is gated off. The switch is on the other side from the iron maiden, so you need to take the other entrance to the staff hallway to open it, but don’t. If you go up while the gate is closed, you can access the secret in a cavity on the wall (on your right if you enter from the iron maiden).
Your reward is a box of Magnum Ammo.
How to solve the Gift Stop cash register secret puzzle
The cash register puzzle in the Gift Stop requires that you add up specific price tags in the room and punch them into the register. Almost every item in the environment has a price tag, so you need to ensure you only grab the correct three. They are the Haunted Hilltop stuffed toy (a stuffed crow with a pumpkin on its head priced at $5.50), Classic Crow Country rubber doll (rubber crow doll with no additional descriptor priced at $10), and a Fairytale Town action figure (plastic crow with fairy wings priced at $4.25). Put all that together and you get $19.75. Punch 1975 into the cash register and it will slide open.
The reward is a Magnum.
How to solve the Gift Stop secret puzzle
The Gift Stop simply requires the silver key to enter. Once inside, there isn’t really much puzzle to its secret puzzle. If you go behind the counter (past any guests that are inside), you will find a fridge with a glass door. Inside of it is a mushroom. Talk to it and it will give you your reward.
The reward is an upgrade for your shotgun.
How to solve the Train Room secret puzzle
I kind of hate the Train Room’s secret puzzle. First, before you can do this puzzle, you need to have gotten the floppy disk. You need it to work the PC and actually complete the puzzle.
The goal in the train room is to input a code based on the order of train cars on the stationary model train in the room. This means you have to figure out what color (yellow, blue, orange green) corresponds to what name (Delilah, Arabella, Bernadette, and the other). You do this by observing the two trains with the names of their car marked, looking at the ones that overlap to deduce what is what.
Listen, it’s frustrating for me to even explain this. The code from the top to the bottom is BDAC. Enter that into the computer and one of the train cars will open.
The reward is the Flamethrower.
How to solve the Parking Lot secret puzzle
This isn’t much of a puzzle. Once you have the gold key, simply return to the parking lot and open the trunk of Edward Crow’s car (the only other car in the parking lot aside from Mara’s). It will open, and you can simply claim your prize.
The reward is a pair of sneakers.
How to solve the Northwest Staff Hallway secret puzzle
There’s an entrance to the Northwest Staff Hallway through the Fair Pond room. However, if you go through there first, it just leads to a back room with very little going on. However, if you search the north wall, there’s a panel that you can open. Behind it is a strange cyborg crow statue. Search it, and you can take one of the eyes, which turns out to be a shotgun laser sight.
Your reward is a magnum laser sight.
How to solve the storage room secret puzzle
Getting into the storage room in Ocean Kingdom where two secrets are marked (and a third’s hint is found within) can be a bit frustrating. While there’s a hint on what needs to be done found within the theatre, it relies on a mechanic that is rarely used in the game or even in the survival horror genre. You simply need to shoot the door with the flamethrower. Just a bit, until it catches fire. It will burn down and open.
Once inside, there is a mushroom on a shelf in the back of the room. Talk to it.
Your reward is an upgrade for your magnum.
How to solve the storage room octopus puzzle
This one drove me crazy. In the storage room, there’s a brass scale. Mara will remark that the needle on the scale won’t stay still and that there is a metal octopus sitting in it. The hint to this is in the Nemo’s Adventure submarine where you got the shotgun. If you shoot the Octopus floating with the other sea animals, the display on the right of the shooting range will come to life with a picture of an octopus. Interact with it and it will give you a fact.
This fact is that the Great Pacific Octopus weighs exactly 1825 Ounces. The seems pretty specific for the weight of an entire species, but if you take this number back to the scale and punch it in (1-8-2-5) the scale will unlock.
Your reward is more magnum ammo.
How to solve the Haunted Hilltop Puzzle
The actual clue for how to find the puzzle in Haunted Hilltop is actually found in the storage room in the Ocean Kingdom area of Crow Country. However, you don’t need to go there to solve the puzzle. If you go into the storage room, there is a bell-shaped bird on a shelf, a lot like the one stationed outside of The Mansion. If you recall, you had to ring the doorbell the same number of times that the bird squawked. The bird on the shelf will squawk eight times. If you ring the doorbell exactly eight times and stop, the window will swing open.
Your reward is a box of Magnum Ammo.