Killzone 2, the hot looking PS3 exclusive that is totally gray, apparently isn’t gray. Responding to accusations that Killzone is as dull as ditchwater, game director Mathijs de Jonge has promised that the game has some colors in it.
“The first images that we released were just from one level that was still in early production, and I can assure you that the final game has a very rich and varied color palette – and still manages to maintain that gritty and realistic look and feel,” he assures.
“We’ve managed to push so far in all areas that this game feels like a next generation game. When I go home at night after a long day of work I play other shooters to relax, and although I certainly enjoy playing them, the difference in graphical quality, production values and the experience itself, is striking.”
Personally, I don’t care that Killzone 2 is gray, and it bloody well is. It fits the style of the game, and while I may poke fun from time to time, I really don’t care how “dull” a game is if it truly fits the context. Killzone is as gritty and dirty as a war game gets, it deserves to be brown and gray and dull, which can still be beautiful in its own right.
However, I really want to talk more about how Killzone plays, not how it looks. Let’s please stop talking about the graphics, something that Sony and Guerrilla have done nothing but since 2005.