Romero brought presents
In celebration of Doom‘s 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn’t include Doomguy’s midriff in the article, much to my chagrin, but I suppose it’d be less special if we highlighted it every time.
id Software co-founder John Romero celebrated the anniversary by tweeting up a storm of behind-the-scenes pictures and art assets, some of which have never been seen before publicly.
Yeah, you’re gonna want to take a look at this.
Archvile model scan, circa 1994. pic.twitter.com/uwExWsstCb
— John Romero (@romero) December 10, 2014
BFG version 0.9, circa 1993. It shot out tons of multi-colored plasma balls and slowed down the computer. pic.twitter.com/mUlmukAkwL
— John Romero (@romero) December 11, 2014
For the DOOM community, some original wall textures possibly not used. pic.twitter.com/TLCXYaD2gB
— John Romero (@romero) December 11, 2014
Here’s an unused sky from DOOM… pic.twitter.com/n87Uo9mRNX
— John Romero (@romero) December 11, 2014
Can you believe this? The Spiderdemon original had a MAGIC ATTACK along with the gatling gun. Too strange. pic.twitter.com/k6YQQOMcri
— John Romero (@romero) December 11, 2014
Yes, we created even more extreme deaths for DOOMGUY. How about decapitation? Torso removal? pic.twitter.com/hs60pO5XLV
— John Romero (@romero) December 11, 2014
Not sure what kind of death Pinky was experiencing something from Scanners? pic.twitter.com/bW7gAVJlVa
— John Romero (@romero) December 11, 2014
Did you know the Pinky demon was drawn over a video scan of a dinosaur toy?? IT IS TRUE. pic.twitter.com/cBlTLZSthZ
— John Romero (@romero) December 11, 2014
Here are Adrian’s scans from his sketchbook for various screens, pre-pixel edit. pic.twitter.com/MU0mp0O3gR
— John Romero (@romero) December 11, 2014
The Revenant from DOOM II, direct from video scan, 1994. pic.twitter.com/CdwMUasAl9
— John Romero (@romero) December 11, 2014
The Icon of Sin, original scan of my head from a Businessweek photo shoot in 1994. Not the exact pic, but from then. pic.twitter.com/fEbkYObyw9
— John Romero (@romero) December 11, 2014
A bigger scan of the Spiderdemon Mastermind, 1993. pic.twitter.com/kE0FaNG3qH
— John Romero (@romero) December 11, 2014
Here’s a photo of the DOOMGUY clay model when Adrian was done making it. The Baron of Hell lurks in the background. pic.twitter.com/Wy4XxHRO4J
— John Romero (@romero) December 11, 2014
Here is a photo of the Cyberdemon when Adrian finished it (1993). pic.twitter.com/qNhnSDrYAq
— John Romero (@romero) December 11, 2014
Here are photos of the DOOMGUY and Baron of Hell taken just last year. Yes, they still exist in great shape. pic.twitter.com/ul4MyiQh4J
— John Romero (@romero) December 11, 2014
This original DOOM II box cover was painted by Julie Bell. The Cyberdemon didn’t look right so we switched to BROM. pic.twitter.com/u3RjhXZh1O
— John Romero (@romero) December 11, 2014
This pic was taken for an interview in 1994 while making DOOM II. Jay, Adrian, Bobby, Kevin, John, me in front. pic.twitter.com/8e9aAsxLVs
— John Romero (@romero) December 11, 2014
There’s more at Romero’s Twitter. Love, love, love this stuff.