Metro 2033 may be about post-apocalyptic Russia, but if you thought that would make it the next Fallout 3 or S.T.A.L.K.E.R, you’d be dead wrong. Unlike those games, Metro 2033 is not going the open-world route, giving us something a bit more linear in the name of cohesive storytelling.
“It’s a story-driven, atmospheric, first-person shooter. It’s not an open world game,” THQ EP Dean Sharpe tells Inside Xbox. “The goal was to make a very believable, atmospheric, story-driven game, and I think that we did that.”
I love a good open-world first-person game, but it’s cool that THQ isn’t jumping on the bandwagon if it feels the game is better served with a more linear structure. Metro 2033 seems quite promising, so I hope to see much more of it soon.