Mines of Mars explores procedurally generated red planet

Crescent Moon Games cites Metroid as an influence

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If the idea of exploring a realistic facsimile of Mars isn’t your jam, then perhaps the more fantastic approach that Mines of Mars takes will be a bit more tantalizing. Developer Crescent Moon Games describes it as a “procedural atmospheric mining game” and cites both Metroid and Motherlode as influences.

The music in the trailer definitely has a Metroid feel to it, though the art style reminds me more of Blocks That Matter than anything else. Mines of Mars promises a variety of extraterrestrial flora and fauna, as well as an explanation for why life on Mars had been hidden thus far. Nothing gets me excited like quasi-plausible alien life, especially some so close to home.

Mines of Mars is currently seeking approval on Steam Greenlight.

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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.
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