My face is proof that Resident Evil: Revelations is scary

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If you want me to completely lose my sh*t over a new 3DS game, the formula is: combine new, modern gameplay elements with a passionate respect for my favorite games of old. It worked for Super Mario on the 3DS, and it’s working for Resident Evil: Revelations. This is the game that I wish Resident Evil 5 had been.

I actually had my doubts about the game, as I wasn’t sure that Capcom would really commit to taking Resident Evil 4‘s action-friendly engine and fusing horror-focused pacing and the style of Resident Evil 1. I was wrong. Capcom got their feet wet with mixing Resident Evil 1 and 4 with Resident Evil 5‘s Lost in Nightmares DLC, but they’re really going all in with Resident Evil: Revelations.

The game really gets under your skin, and it doesn’t waste any time getting there. It was just a few seconds in before that “Looks like I’m f*cked” feeling — the one that used to be so pervasive in the Resident Evil series — set in, and it stayed there throughout my time with the game.

If you’re one of those people who’ve been complaining that true survival horror has died, you only have yourselves to blame if you don’t support this game.

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
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