Pocketpair released Patch 0.1.4.1 for Palworld onto the Steam version on February 6. The previous version, 0.1.1.4 will release on Xbox and Game Pass for PC at a later date. This patch mainly fixes some save data and corruption issues as well as some other annoying bug fixes. It also added some new countermeasures to protect against cheats and exploits. Here are the full Palworld Update 0.1.4.1 Patch Notes for the Steam update.
Full Palworld Update 0.1.4.1 Patch Notes
Here are the full Patch Notes for Update 0.1.4.1 for Palworld which deployed on Steam on February 6:
Major Fixes
- Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
- In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
- Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
- Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.
Base Related
- Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
- Fixed an issue where no wood would drop when Pal at the base felled a tree.
Others
- Implemented countermeasures against some cheats and exploits.
As you can see, this update looks to finally fix the world corruption and save data glitch that happens when so many Pals have been captured.