Last week, the team behind the ghost hunting hit Phasmophobia whet appetites with talks of the Eventide update. Well, the patch should be rolling out as we speak, and because it’s a pretty significant one this time around, there are quite a number of new things being implemented.
I’ll go through some of the bigger changes, but suffice it to say that probably the biggest thing in the game is the Point Hope map. We don’t often get treated to brand-new locations (the last couple were essentially rebrandings of ones that already exist), so this should at least make anyone who’s not played for a while pay a bit of attention.
Sadly, there’s still no word on when the console version of Phasmophobia is likely to drop. We know that Kinetic Games is still working on it, and there’ll be some news about it soon enough, but many have been waiting patiently for some time now.
Still, we PC players get all this:
Point Hope lighthouse map heads to Phasmophobia
As I say, the most significant addition to the game is Point Hope. It’s essentially a lighthouse, which is described as having 10 floors and 12 rooms. The developer says we’ll have to “use different techniques for some of those pesky ghost abilities while playing on lower-evidence game modes.” The map unlocks at level 15.
At the time of writing, the Eventide patch hasn’t been sent out, so I haven’t had chance to check Point Hope out. Rest assured, I will be back with a quick guide once I do get to grips with it.
The last new-new map we got, technically, was Maple Lodge Campsite, the first outdoors level of Phasmophobia. This was released with the big Nightmare update that went live at the end of 2021. Besides that, we’ve had a smaller version of the campsite and some changes to the Asylum level.
The Eventide update’s big equipment changes
As well as Point Hope, Kinetic has adjusted some of the equipment. A quick look at the patch notes on Steam shows that it looks like some of it has been nerfed slightly to make things a bit easier. I’ll give you some examples:
- Tier 1 D.O.T.S has had its light range increased, while Tier 3 now has the option to pause the rotation.
- Tier 3 Parabolic Microphone can now scan for sounds one floor below or above the player.
- Both Tier 1 and Tier 2 Sanity Medications will increase restoration time to 30 seconds and 20 seconds, respectively.
- Additionally: Tier 3 Sanity Medication will instantly refill your sprint and maintain it for 10 seconds.
- You can mute the Sound Sensors using buttons from the truck’s UI.
- Tier 2 and Tier 3 Thermometer will now continuously update the temperature, rather than resetting each time you use it.
Optimizations and bug fixes
Of course, no update would be complete without the all-important optimizations and big fixes. Eventide definitely has its fair share. In fact, the developer itself says that the former has had some many, they can’t all be listed.
In short: there have been tweaks to the game to make it run smoother on lower-spec systems, with particular attention being paid to things like the UI, shadows, audio, reflections, textures and shaders, and the weather and sky effects.
A lot of glitches have been ironed out as well, such as player movement no longer being effected by held equipment, ghosts no longer interacting with paintings they’ve already thrown, a lot of tweaks to items, and removed instances in Sunny Meadows where the ghost can clip through the world.
Check out the full patch notes above for a complete breakdown on what’s new in Phasmophobia. See you in the truck, everyone!