The Expanse: A Telltale Series picks up right where the first episode left off. Things were in a bit of disarray, so the opening moments of The Expanse: A Telltale Series Episode 2 are a bit hectic. However, Camina Drummer is now the captain of The Artemis, which means our choices should now matter more than ever. Even though we’re technically still in the first half of the series, by the end of the episode I certainly feel like things are moving forward.
The Expanse: A Telltale Series – Episode 2 (PC [Reviewed], PS4, PS5, Xbox One, Xbox Series X|S)
Developer: Deck Nine
Publisher: Telltale
Released: August 10, 2023
MSRP: $39.99
A familiar gameplay loop
I have to admit, Episode 2 is very similar to Episode 1. We start out onboard the Artemis, before encountering a ship debris field. We navigate the wreckage, find a few hidden items, then finish out the episode back on the Artemis. Don’t get me wrong, the narrative moved forward in Episode 2. But with each of these episodes only lasting about an hour and a half so far, I’m starting to worry a bit.
Listen, I understand…this is The Expanse. It makes sense that we’ve spent all of our time in the depths of space so far. But, that doesn’t make it a fun gameplay loop. Space looks just as beautiful as it did in the first episode, but navigating the derelict ship felt a bit too much like I had just done the same thing. It would be cool if we get to explore a station at some point, or even maybe visit Earth, Mars, or even another planet. Even though that’s highly unlikely given the overarching narrative of The Expanse, I do think it would be cool to do.
About halfway through the episode, there is a new gameplay element in which you have to navigate the wreckage while dodging the lasers from drones that are searching for you. It’s nothing game-changing, but it is nice to see Deck Nine trying to add some new gameplay mechanics into a narrative-focused title.
Choices do seem to matter
While I seemingly made some big choices in the first episode, I wasn’t sure if they were actually going to end up mattering or not. Furthermore, I went out of my way to complete some “side missions”, obtaining various items my crew had requested.
To my surprise, the choices I made actually seemed to impact what happened throughout this episode, which is great. Also, it seems like going out of my way to gather those extra items also made a difference too. For example, in Episode 1 our medic had requested a new laser crystal for our surgical device on the Artemis. I was able to find it and in Episode 2 someone required a surgical procedure. The procedure was seemingly effective specifically because I found the laser crystal. I am a bit curious about what would have happened had I not found it.
As a side note to The Expanse fans, this is definitely the Camina Drummer from the show. As I said in my impressions of Episode 1, Cara Gee knocks it out of the park. I’m really glad they were able to get her to reprise the voice of Drummer. There are a few choices you have to make throughout this episode, and they certainly felt like Drummer options. At the end of the episode, we catch up with our crew on the Artemis. We really get to see the effects of Drummer being captain, which I’m sure is setting up future episodes.
In two weeks we’ll take a look at Episode 3 at which point I think we’ll have a good idea of the direction The Expanse: A Telltale Series is taking.
[This review is based on a retail build of the game provided by the publisher. We’re saving the score for the final episode to encompass the complete experience.]