inFAMOUS 2 developer Sucker Punch has done what every PS3 exclusive developer does, and has claimed that its game cannot be done on the Xbox 360. In fact, this isn’t the first time Sucker Punch has said that. However, the studio has gone one step further this time, and stated that the 360 can’t even match 50% of what the PS3 is capable of.
“For Infamous 1 we were only using 20/25% of the power, now we’re hovering over 50/60% of the power,” says designer Darren Bridges. “When we say it probably couldn’t be done on the other console, we’re talking strictly horsepower. Maybe it can be, but we just don’t feel like the other console has the horsepower to carry this off.”
Bridges was asked if 50% of the PS3’s power was eclipsing the Xbox 360, and his answer was bathed in fanboy napalm: “Well, yeah. Yeah. I mean we’re still a way away from launching so we’re probably going to throw more stuff on that Cell processor. So yeah… Do you think [Xbox 360] could pull off Uncharted 2? Everyone’s comparing us to Uncharted 2, so if you think you can make Uncharted 2 on Xbox then OK maybe you can make Infamous 2 on Xbox.”
Bridges admits that he doesn’t know for sure whether the 360 could handle these games, but remains unconvinced he could even make inFAMOUS 2 if it were a multiplatform title. Sounds like an exciting boast for sure, but personally I’d rather Sucker Punch be making sure the gameplay is far better than the first one and that the story stuff isn’t as forced and shallow. I care a bit more about that than about hardware horsepower, but that’s just me.