Sup, Holmes?: Embrace the hate with Christine Love

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[Destructoid’s Director of Communications Hamza Aziz asked Jonathan Holmes to make a show called ‘Sup, Holmes?’ so that Destructoid could later sell a t-shirt that says ‘Sup, Holmes?’ on it. This is that show. Subscribe to the podcast feed and find more episodes here.]

Today on Sup, Holmes? we have Christine Love, developer of Analogue: A Hate Story, Digital: A Love Story, the very EVO appropriate text-based fighting game Lake City Rumble II:The New Challengers, and many others. Christine designed a text-adventure which has become an underdog hit on Steam — quite an achievement in today’s graphics focused culture. I’d love to know how she pulled that off, and what her plans are for her next game. She’s also a big fighting game fan, so we’re sure to be talking about EVO, the FGC, and how the language of text adventures and fighters overlap.

You’ll get all that more on today’s live recording of Sup, Holmes?. The show starts at 1pm PST/4pm EST, so please join us in the chat, ask some questions, and help us to make this the best episode of anything ever made for all time.

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
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