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Game design
Game design
Ron Gilbert releases original design document of Maniac Mansion
By
Brittany Vincent
22 July 2014
What do you think about cut scenes?
By
Steven Hansen
11 July 2014
Industry vets talk controllers in Critical Path documentary short
By
Jordan Devore
3 March 2014
So there’s a blog on videogame foliage
By
Dale North
19 February 2014
Thoughts on HORIZON: An alternative E3 event
By
Liz Rugg
20 June 2013
Summer game design programs increase in popularity
By
Taylor Stein
16 April 2013
Jade Raymond: AAA games will need more user content
By
Fraser Brown
31 March 2013
GDC: Voltron, T1000 major inspirations for Halo 4 enemies
By
Daniel Starkey
27 March 2013
Boy Scouts of America unveils merit badge in game design
By
Kyle MacGregor Burleson
8 March 2013
Untold riches: The brilliance of Half-Life’s barnacles
By
Hamish Todd
27 December 2012
Critical Path documentary focuses on big-name game devs
By
Jordan Devore
23 July 2012
Creation of Polyphemus in God of War: Ascension detailed
By
Conrad Zimmerman
5 July 2012
Makin’ faces and talking game design with Egoraptor
By
Tony Ponce
3 March 2012
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