The least good idea for a port ever: Final Fantasy VII goes 8-Bit

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Weird gaming crap enthusiasts GameSnipe recently scored themselves a real, honest to goodness copy of Final Fantasy VII for the Famicom.  Much like the recently talked about 8-Bit version of Street Fighter 4, 8-Bit FF VII was made by some of those evil pirates we all hear so much about.  Also like 8-bit SF4 (and all other game design atrocities), I both loathe and desperately desire FF VII in it’s 8-Bit format. Sure it’s awful, but it’s rare, and that makes me want it.

Hit the link above for more on the game, or just click here to watch the part you most likely want to see. Warning! Big, scary spoilers for all four of you that don’t know the most famous part of FF VII‘s story.

[Via GoNintendo

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
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