Tom Clancy’s EndWar confirmed for DS and PSP (Update)

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Some people around here didn’t care much for Tom Clancy’s EndWar, and while you can’t please everyone, Ubisoft has decided to spread the title to portable consoles. DS and PSP versions have finally been confirmed as officially in the works. However, you cannot use voice commands in either of the portable versions (darn, you could have been screaming orders into the DS microphone, too).

Funatics is developing the portable versions, which will put the player in control of US, European or Russian forces across three campaigns, with a total of 30 scenarios. It also looks like both versions will allow you to create original missions for two player games.

By the way, that’s a console screenshot above, not a screen from one of the upcoming portable versions. I love my DS and all, but I don’t think it could produce an image like that with every ounce of its muscle. Hopefully we’ll get some screenshots from these upcoming titles soon enough.

[Via CVG – Thanks, Adam]

[Update: Some screens and a press release just landed in our inbox. Screens in the gallery, press release after the jump.]

SAN FRANCISCO – OCTOBER XX, 2008 – Today Ubisoft announced that Tom Clancy’s EndWar(TM) will be released for the Nintendo DS(TM) system and the PSP® (PlayStation®Portable) system. Developed by Funatics Software and optimized for the handheld platforms, Tom Clancy’s EndWar is rated T for “teen” and will ship to retailers on November 4, 2008.

Tom Clancy’s EndWar for handhelds allows players to command an elite military force on the ground, in the air and on the seas during World War III. Take control of the elite U.S. Joint Strike Force, European Enforcers Corps or Russian Spetsnaz Guards Brigade and lead your faction to victory in three separate yet interwoven single-player campaigns. Each campaign includes over 30 battle scenarios taking place on real-world battlefields including Paris and London, and features increasingly challenging missions and objectives. Fight against a friend in tense two-player battles in any of the 100 ready-to-play scenarios or in your own custom-created missions.

Key Features:
•       Turn-based strategy with a twist: Simultaneous move and attack phases make the experience as intense and authentic as real-time strategy.
•       Three campaigns, one for each faction, with increasingly challenging battle scenarios and objectives.
•       Over 20 units and vehicles per faction including ground, air and naval units. Units gain experience in combat, dramatically improving their combat performance.
•       Two-player versus multiplayer mode, including additional missions specifically designed for multiplayer battles.
•       Easy-to-pick-up mission editor: Create and share your custom battlefields and battle scenarios to play solo or against another player.
•       Full stylus control on Nintendo DS.

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Colette Bennett
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