Team Fortress 2 has been ported to VR
While talks at the Game Developers Conference can be hit or miss as far as finding specific information that’s interesting and relevant to readers such as yourself, the presentations tend to be very insightful and generally worth attending. Valve has got two talks for GDC 2013 regarding virtual reality, and I can already picture how far the lines are going to stretch.
Joe Ludwig will be covering the company’s experience with porting Team Fortress 2 to run using virtual-reality goggles, including what needs to be tweaked when adapting a game for VR. Valve’s Michael Abrash has a separate talk planned in which he describes some of the issues facing virtual and augmented reality as well as a roadmap for the technology. Exciting times, indeed.
The Oculus Rift could well be the device that gets a wider consumer audience excited about virtual reality. I swear, every time I hear about the thing, I’m that much more curious, and slightly more sold on the promise. If you didn’t catch it, Tested had some rather in-depth video coverage of the headset coming out of CES. Highly recommended, regardless of your familiarity with the Rift.
[Thanks, M Gross]