Visceral hiring folks for Dante’s Inferno sequel?

Recommended Videos

Considering the relative success of Dante’s Inferno (both commercially and for the most part, critically), it’s not surprising to guess that Visceral Games might be working on a follow up. But a job listing making the rounds now makes it all the more obvious.

The studio is currently seeking a level designer for “the sequel to a major new IP at the award-winning Visceral Games.” More hints that it’s a Dante’s Inferno follow-up? “The game sequel will set new quality standards and make the franchise the world-leader in the action/melee-combat genre.” Yup, that sounds about right.

Since prior to the game’s release, the game’s producer Jonathan Knight had openly discussed that he had ideas for a sequel. In fact, from what I could gather while doing early previews of the title, it had already been mapped out or at least seriously discussed.

As a fan of the first game (I know, I may be in the minority here), I’m looking forward to seeing Visceral taking it to the next level. “Purgatorio” anyone?

Lead level designer [EA Jobs]

About The Author
Nick Chester
More Stories by Nick Chester